#ifndef __IMAGE_H__
#define __IMAGE_H__

#include <SDL.h>
#include <SDL_image.h>

#include "Widget.h"

class Image: public Widget {
	SDL_Surface* image;

public:
	Image(const char* path);
	void draw(SDL_Surface* screen, const int& x, const int& y);
	virtual ~Image();
};

#endif
